Serving a payment option for my minecraft server so I don't have to pay for it all alone
Vous ne pouvez pas sélectionner plus de 25 sujets Les noms de sujets doivent commencer par une lettre ou un nombre, peuvent contenir des tirets ('-') et peuvent comporter jusqu'à 35 caractères.

MinecraftPayService.js 3.0KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869
  1. /// <reference path="../../../../assets/plugins/mithril/mithril/generated/APIRequestImports.d.ts" />
  2. // MLQRequire: { "Type": "API", "Name": "MinecraftPayAPI" }
  3. // MLQRequire: { "Plugin": "Mithril", "Type": "Component", "Name": "Toasts" }
  4. class MinecraftPayService {
  5. constructor() {
  6. LoadQueue.Start(() => {
  7. MinecraftPayAPI.GetAllServers().then(s => MinecraftPayService.Servers = s || []);
  8. MinecraftPayAPI.GetAllUsers().then(u => MinecraftPayService.Users = u || []);
  9. MinecraftPayAPI.GetAllCharges().then(mua => MinecraftPayService.UserAccounts = mua || []);
  10. });
  11. }
  12. static RefreshCharges() {
  13. LoadQueue.Start(() => {
  14. MinecraftPayAPI.GetAllCharges().then(mua => MinecraftPayService.UserAccounts = mua || []);
  15. });
  16. }
  17. static CreateServer(server) {
  18. MinecraftPayAPI.AddServer({ post: { server } }).then(r => {
  19. if (r.Success) {
  20. this.Servers.push(r.Obj);
  21. }
  22. Toasts.Messaged(r.Message, Toast.Load({ Type: r.Success ? 'success' : 'danger' }));
  23. });
  24. }
  25. static UpdateServer(id, server) {
  26. MinecraftPayAPI.UpdateServer({ post: { server }, params: { id } }).then(r => {
  27. if (r.Success) {
  28. this.Servers[this.Servers.findIndex(o => o.ID === r.Obj.ID)] = r.Obj;
  29. }
  30. Toasts.Messaged(r.Message, Toast.Load({ Type: r.Success ? 'success' : 'danger' }));
  31. });
  32. }
  33. static DeleteServer(id) {
  34. MinecraftPayAPI.DeleteServer({ params: { id } }).then(r => {
  35. if (r.Success) {
  36. this.Servers.splice(this.Servers.findIndex(o => o.ID === id), 1);
  37. }
  38. Toasts.Messaged(r.Message, Toast.Load({ Type: r.Success ? 'success' : 'danger' }));
  39. });
  40. }
  41. static CreateUser(user) {
  42. MinecraftPayAPI.AddUser({ post: { user } }).then(r => {
  43. if (r.Success) {
  44. this.Users.push(r.Obj);
  45. }
  46. Toasts.Messaged(r.Message, Toast.Load({ Type: r.Success ? 'success' : 'danger' }));
  47. });
  48. }
  49. // public static UpdateUser( id: number, user: MinecraftUser ) {
  50. // MinecraftPayAPI.UpdateUser( { post: { user }, params: { id } } ).then( r => {
  51. // if ( r.Success ) {
  52. // this.Users[ this.Users.findIndex( o => o.ID === r.Obj.ID ) ] = r.Obj;
  53. // }
  54. // Toasts.Messaged( r.Message, Toast.Load( { Type: r.Success ? 'success' : 'danger' } ) );
  55. // } );
  56. // }
  57. static DeleteUser(id) {
  58. MinecraftPayAPI.DeleteUser({ params: { id } }).then(r => {
  59. if (r.Success) {
  60. this.Users.splice(this.Users.findIndex(o => o.ID === id), 1);
  61. }
  62. Toasts.Messaged(r.Message, Toast.Load({ Type: r.Success ? 'success' : 'danger' }));
  63. });
  64. }
  65. }
  66. MinecraftPayService.INSTANCE = new MinecraftPayService();
  67. MinecraftPayService.Servers = [];
  68. MinecraftPayService.Users = [];
  69. MinecraftPayService.UserAccounts = [];