// MLQRequire: { "Plugin": "Minecraft-Payment", "Type": "Service", "Name": "MinecraftPayService" } class SettingsList { private serverName: string; private addServer() { MinecraftPayService.CreateServer( { Name: this.serverName } as MinecraftServer ); } private deleteServer( id: number, confirm: boolean, event: any ) { if ( confirm ) { MinecraftPayService.DeleteServer( id ); } } }